Monster Hunter Has Competing Audiences

5 months ago
22

:ADDITIONAL INFORMATION:
THIS VIDEO WAS MEAN TO BE FAR MORE EDITING INTENSE BUT OH BOY THE ISSUES: I lost all my orignial footage because of OBS resetting my settings when I did some stream adjustments causing mass artifacting I did not know about until all the footage was obtained, DaVinci Resolve caused my computer to need to reboot twice, AND THE FILE I KEPT ALL MY VIDEO FILES FOR SEGMENT TRANSITIONS IS JUST GONE AS IT JUST DOES NOT EXIST ANYMORE AND I DON'T KNOW NOR REMEMBER WHY!
I was able to salvage the audio and put it over a Tempered GM fight to at least give something as backing footage so its not just a blank screen. I've Been Cat and this is why I like streaming more than editing because of these issues!

This video came into existence because I was confused on why Monster Hunter RISE had no overall consensus of the game.
Quickly I found it was connected to the overall difficulty and how fast the game plays. Digging deeper the people I found who favored the game were normally far more mobile in life while those who had more issues than likes for it where less mobile in life. It then clicked WHY, the game is designed around the hyper mobility of most Eastern cultures have throughout Asia: Hence the Competing Audiences.

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