GOD OF WAR

6 months ago
97

In "God of War," the game is presented in a continuous, unbroken shot, meaning there are no camera cuts or loading screens throughout the entire experience. This technique enhances immersion by seamlessly transitioning between gameplay and cutscenes, creating a cinematic feel that follows Kratos and his son Atreus on their journey through Norse mythology. The camera remains focused on Kratos, providing a personal perspective that emphasizes the game's narrative and action. This approach was technically challenging but contributes to the game's storytelling and visual impact.

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