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EDF6,Visions of Malice, Mission 10 [The Pit] on... "normal"
8 months ago
4
Our insidious AI training program puts us to a malicious-by-design mission. You must reach the required position to destroy the objective, accessible only by a tiny walkway, surrounded by enemies with knockback, nearly one-shot level damage, or both. The devs held nothing back on the thematic difficulty of this mission pack. The AI even taunts you, "Do you want to lower the difficulty level?" The normal campaign is not so devious, by the way.
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