Cyberpunk 2077 | V's introduction into Night City

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Gameplay Part 1

Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take on jobs, build a reputation, and unlock upgrades. The relationships you forge and the choices you make will shape the story and the world around you. Legends are made here. What will yours be?

In this playthrough we cover:

Prologue:
Corpo Life Path:
As a high-ranking Arasaka operative, V navigates the ruthless world of corporate espionage in Night City. Tasked with a covert mission by their boss, Jenkins, V gets caught in a power struggle that leads to their downfall. Stripped of status, resources, and betrayed by the system they once served, V is forced into the merciless life of a mercenary, setting the stage for their rise—or fall—in the city of dreams.

Practice Makes Perfect:
Before diving into the chaos of Night City, V undergoes a combat simulation with T-Bug to sharpen hacking, stealth, and combat skills. This training session introduces key mechanics like quickhacks, cover-based shooting, and takedowns, preparing V for the dangers ahead. With Night City’s brutal underworld waiting, mastery of these skills is the key to survival.

The Rescue:
V and Jackie Welles take on a high-stakes gig to recover a kidnapped woman, Sandra Dorsett, from a Scavenger hideout. Utilizing hacking, gunplay, and tactical stealth, they fight through ruthless gang members to retrieve their target before Trauma Team arrives. As they escape, the mission foreshadows the brutal reality of Night City—where every job could be your last.

The Gig:
Fixer Wakako Okada hires V and Jackie for a crucial mission: retrieving a high-tech biochip for Dex DeShawn, one of Night City’s most notorious fixers. After securing their first major gig, they celebrate at Afterlife, dreaming of the big leagues. But in Night City, dreams can turn into nightmares in the blink of an eye.

Act 1:
The Ripperdoc:
To prepare for the heist, V visits Viktor Vector, a trusted ripperdoc, for critical cybernetic upgrades. With a Kiroshi optics implant and a new subdermal grip, V enhances their vision and combat capabilities. But even high-tech upgrades come at a price, and in Night City, that debt is never just financial.

The Ride:
V meets with Dex DeShawn, the legendary fixer, to discuss the upcoming heist. The conversation reveals the risks and rewards of the job, but danger looms as V crosses paths with the powerful Maelstrom gang and the ruthless Arasaka Corporation. With high stakes and deadly players involved, the heist is already shaping up to be more than just another gig.

The Pickup:
V and Jackie negotiate with the dangerous Maelstrom gang to secure the stolen Flathead bot for their heist. Before the deal, V has the option to meet Meredith Stout, a high-ranking Militech agent, under an overpass, where she offers a credchip with hidden malware to sabotage Maelstrom. Whether choosing to side with Stout, take a more direct approach, or cut their own deal with Royce, tensions quickly escalate. With Corpo agents and cyberpsychotic enemies in play, the mission tests V’s ability to survive Night City’s ruthless underworld.

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