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GTA III - The Definitive Edition | Side Activities: OFF-ROAD CHALLENGES
This video showcases how to complete four off-road checkpoint challenges in GTA 3: Patriot Playground, A Ride in the Park, Multistorey Mayhem, and Gripped!. These missions test driving skills across rough terrain, urban environments, and tight spaces. Watch my approach to tackling each one efficiently.
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Patriot Playground
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This mission starts at the Supa Save! parking lot in Portland View, triggered by entering a parked Patriot. The challenge takes place on the cliffs of Portland Beach, requiring skilled off-road driving to navigate the rugged terrain. The timer begins when the first checkpoint is collected, granting an additional 20 seconds for each one reached, with up to 5 minutes to complete the course. The mission fails if the Patriot is destroyed, abandoned, or time runs out.
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A Ride in the Park
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This challenge is activated by entering a Landstalker parked near the barn in Belleville Park. There are 12 checkpoints scattered throughout the park, which can be collected in any order. The timer starts upon reaching the first checkpoint, with each one adding 10 seconds, allowing up to 120 seconds to finish. Precision and route planning are key to success. The mission fails if the vehicle is abandoned, destroyed, or time expires.
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Multistorey Mayhem
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Located at the Newport Multistory Car Park in Staunton Island, this mission is triggered by entering a Stallion while it is parked at the entrance. In The Definitive Edition, a destination marker appears when driving a Stallion in Staunton Island. Players must collect 20 checkpoints scattered across the car park, weaving between pillars and tight corners. The timer starts at 20 seconds, with each checkpoint adding 5 seconds. The challenge requires precision driving to avoid crashes and complete the course before time runs out. Exiting or destroying the Stallion results in mission failure.
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Gripped!
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The final checkpoint challenge, Gripped!, is activated by entering a Patriot located in Wichita Gardens, Shoreside Vale. This mission is similar to Patriot Playground, requiring players to navigate 20 checkpoints spread across steep hills and tricky inclines. The timer starts with the first checkpoint, adding 15 seconds per checkpoint, for a total of up to 5 minutes. Success demands careful throttle control and pathfinding to avoid getting stuck. The mission fails if the Patriot is destroyed, abandoned, or time expires.
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