Premium Only Content
![The Cutscene Project: "Close Combat" [Cutscene #8c: GER - Battle 1 Complete] (PC - 2024) [NA Ver.]](https://1a-1791.com/video/fwe2/3f/s8/1/t/X/1/D/tX1Dw.qR4e-small-The-Cutscene-Project-Close-.jpg)
The Cutscene Project: "Close Combat" [Cutscene #8c: GER - Battle 1 Complete] (PC - 2024) [NA Ver.]
The Cutscene Project
Close Combat [接近戦闘]
PC
Real-Time Strategy/Tactical/Wargame
2024
Atomic Games, Inc./Microsoft Corporation/SNEG, Ltd.
NA Version of "接近戦闘"
Cutscene #8c: Germany Campaign - Battle 1 Complete
[All Difficulty Modes]
*
RELATED VIDEO PLAYLISTS:
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Close Combat began production at Atomic Games under publisher Three-Sixty Pacific in 1992. The following year, Atomic migrated with the project to Avalon Hill, as part of Avalon's attempt to bolster its computer game business. It was originally announced as Beyond Squad Leader, a tie-in to Avalon's million-selling Squad Leader board wargame franchise. However, the companies' relationship was troubled, and Atomic broke away after a high-profile departure at its publisher. Renaming the project Close Combat, Atomic continued production with Microsoft and ultimately released the game in July 1996. Military psychologist Dr. Steven Silver worked with the team to increase the accuracy of Close Combat's psychological modeling.
With sales of 200,000 copies, the game was a commercial success. Critics offered praise to its visuals, and several commended its innovation. Conversely, its slow scrolling was often criticized, and some labeled its use of psychological models as a fundamental mistake. The game started the Close Combat series, which encompassed 17 titles and sold in excess of 5 million copies by 2018. Atomic developed four sequels to Close Combat by 2000 and later created Close Combat: Marines for the United States Marine Corps. Following the company's sale to Destineer, the franchise has continued at other developers under publisher Matrix Games since 2007.
(Source - Wikipedia)
-
1:10:36
GAMING WITH THE DESERTPUNK!
1 day agoSports Pitch Soccer 2025-2026: Game #1 [Manchester United F.C. vs. Wolverhampton Wanderers F.C.]
31 -
LIVE
GritsGG
57 minutes agoWin Streaking! Most Wins 3485+ ðŸ§
14 watching -
1:02:09
The Confessionals
21 hours agoThe Supernatural Proof You Can’t Ignore (When Angels and Demons Showed Up) | Lee Strobel
30.5K22 -
15:24
Degenerate Jay
21 hours ago $0.76 earned5 Best Moments In Batman: Arkham Asylum
14K -
12:24
The Shannon Joy Show
15 hours ago🔥From Flock Cameras to Palantir: America’s Expanding Digital Cage🔥
11.8K2 -
2:03:45
BEK TV
1 day agoTrent Loos in the Morning - 8/27/2025
12.2K -
LIVE
The Bubba Army
23 hours agoTaylor Swift & Travis Kelce ENGAGED! - Bubba the Love Sponge® Show | 8/27/25
1,362 watching -
40:14
Uncommon Sense In Current Times
18 hours ago $2.57 earnedThe Dating Crisis in America | J.P. De Gance on the Church’s Role in Restoring Family & Faith
47.1K6 -
12:35
Red Pill MMA
20 hours agoNow We Know The Truth.. Hero Who Stopped Raja Jackson Speaks Out
18.1K8 -
8:03
MattMorseTV
19 hours ago $9.35 earnedThings in the UK just got INSANE...
98.2K139