Premium Only Content
![The Cutscene Project: "Close Combat" [Cutscene #8a: GER - Battle 1 Intro] (PC - 2024) [NA Version]](https://1a-1791.com/video/fwe1/2e/s8/1/d/5/0/D/d50Dw.qR4e-small-The-Cutscene-Project-Close-.jpg)
The Cutscene Project: "Close Combat" [Cutscene #8a: GER - Battle 1 Intro] (PC - 2024) [NA Version]
The Cutscene Project
Close Combat [接近戦闘]
PC
Real-Time Strategy/Tactical/Wargame
2024
Atomic Games, Inc./Microsoft Corporation/SNEG, Ltd.
NA Version of "接近戦闘"
Cutscene #8a: Germany Campaign - Battle 1: Off the Beach Introduction
[All Difficulty Modes]
*
RELATED VIDEO PLAYLISTS:
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Close Combat began production at Atomic Games under publisher Three-Sixty Pacific in 1992. The following year, Atomic migrated with the project to Avalon Hill, as part of Avalon's attempt to bolster its computer game business. It was originally announced as Beyond Squad Leader, a tie-in to Avalon's million-selling Squad Leader board wargame franchise. However, the companies' relationship was troubled, and Atomic broke away after a high-profile departure at its publisher. Renaming the project Close Combat, Atomic continued production with Microsoft and ultimately released the game in July 1996. Military psychologist Dr. Steven Silver worked with the team to increase the accuracy of Close Combat's psychological modeling.
With sales of 200,000 copies, the game was a commercial success. Critics offered praise to its visuals, and several commended its innovation. Conversely, its slow scrolling was often criticized, and some labeled its use of psychological models as a fundamental mistake. The game started the Close Combat series, which encompassed 17 titles and sold in excess of 5 million copies by 2018. Atomic developed four sequels to Close Combat by 2000 and later created Close Combat: Marines for the United States Marine Corps. Following the company's sale to Destineer, the franchise has continued at other developers under publisher Matrix Games since 2007.
(Source - Wikipedia)
-
35:47
GAMING WITH THE DESERTPUNK!
22 hours agoBased Sportsball 2025: Regular Season - Game #115 [Team Christ vs. Wideloads]
12 -
0:36
Danny Rayes
2 days ago $2.67 earnedFacebook Needs To Be Stopped...
42.5K12 -
LIVE
Total Horse Channel
21 hours agoAMHA World Show 2025 9/21
573 watching -
1:29:02
Game On!
1 day ago $7.30 earnedTHEY'RE BACK! NFL Wise Guys Return For Week 3 BEST BETS!
59.6K4 -
6:16
China Uncensored
7 hours agoHow Trump Plans on Stopping Russia and China—Without Firing a Shot!
217K41 -
33:13
Ohio State Football and Recruiting at Buckeye Huddle
18 hours agoOhio State Football: 10 Things We Learned Watching Washington's Win over Colorado State
115K -
1:14:04
NAG Entertainment
19 hours agoKickback w/ Leon - Rocket League: Road to GC
69.5K -
30:13
Degenerate Plays
6 hours ago $0.87 earnedBritish Insults Are Hilarious - Call of Duty: Modern Warfare 2 (2009) : Part 2
42.2K2 -
6:42
NAG Daily
23 hours agoCharlie Kirk: His Words. His Vision. His Movement.
60.6K28 -
21:42
Jasmin Laine
1 day ago“Kimmel Isn’t a Victim, Charlie Kirk Was”—Gutfeld OBLITERATES Liberal Media Over FAKE Outrage
54.7K35