Premium Only Content
This video is only available to Rumble Premium subscribers. Subscribe to
enjoy exclusive content and ad-free viewing.

🚀 Keep Your Player In-Bounds in Godot 2D—No Walls Needed! 🕹️
10 months ago
19
In this quick tutorial, learn how to use the clamp() function to stop your player from moving off-screen in a Godot 2D game. Perfect for anyone looking to refine their game mechanics!
💡 Key Points Covered:
Using position.x or position.y based on direction
Setting screen boundaries with get_viewport_rect().size
Adjusting for sprite size to keep your player fully in bounds
✨ Don’t forget to LIKE, SUBSCRIBE, and hit the 🔔 for more bite-sized Godot tips!
#GodotEngine #GameDev #GodotTips #2DGameDevelopmen
Loading 1 comment...
-
37:47
Welker Farms
1 day ago $4.57 earnedWEIGHT and COST Finally Revealed! Monster BIG BUD!
13.8K8 -
26:54
SouthernbelleReacts
2 days ago $12.25 earnedI Can’t Believe How INTENSE This Got! | [REC] (2007) Reaction
22.2K2 -
10:00
It’s the Final Round
19 hours ago $1.49 earned💰NFL Week 7 Best Bets🔥Player Prop Picks, Parlays, Predictions FREE Today October 19th
13.4K2 -
15:35
Demons Row
15 hours ago $2.90 earnedThe Worst Sgt-at-Arms I Ever Met 💀🔥 (and the Mistakes I Made as One)
17.2K5 -
9:34
Sideserf Cake Studio
1 day ago $1.83 earned484 Lego Bricks. 1 Hyperrealistic Cake.
14.4K3 -
22:42
marcushouse
1 day ago $6.98 earnedMassive Surprises From Starship Flight 11 Revealed! 🤯
18.9K10 -
14:08
Forrest Galante
11 hours agoPrivate Tour Of the World's Most Expensive Pet Show
139K11 -
13:50
Nikko Ortiz
21 hours agoStop Hurting Yourself For Views.
25.3K12 -
2:07:06
Side Scrollers Podcast
1 day agoDiaper Furry Streamer Gets ONLY ONE DAY Suspension + Hasan PLAYS VICTIM + More | Side Scrollers
51.7K23 -
56:38
DeProgramShow
2 days agoDeprogram with Ted Rall and John Kiriakou: "Jake Tapper on the Global Hunt for an Al Qaeda Killer”
15.3K5