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Unoptimized Carbine 7 = ~1.4 to ~1.8 mil crits/ Global mods make weapon choice & Strikers irrelevant
Notice the extremely high damage now possible on long range weapons? This is due to three Global Modifiers... Point Blank (Passive), By the Teeth (Passive), and Reversal (Active). An unoptimized Carbine 7 can now inflict 1.4 to 1.8 million damage on critical hits with less than 50 Striker stacks.
When overall weapon damage is this high, does it even matter which weapon does more damage than another?
Current Build Breakdown:
Gunner/Firewall
Main Weapon: Carbine 7 (DTOOC 3rd Attribute)(+50% Range mod)(+10 CHC mods)
Secondary Weapon: Ouroboros (DTOOC 3rd Attribute)
Pistol: The Harvest
Mask: Coyote's Mask(CHD)(Red Core)
Chest: Striker's Battlegear (CHD)(CHD)(Red Core)
Holster: Striker's Battlegear (CHD)(Blue Core)
Backpack: Striker's Battlegear (CHC)(CHD)(Blue Core)
Gloves: Eagle's Grasp (CHC)(Blue Core)
Kneepads: Striker's Battlegear (CHD)(Blue Core)
Striker Shield
Revive Hive
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