Last Armageddon (PCE - 1990) playthrough, part 11/38 - More slate reading

10 days ago
18

The entire play session is reading the remaining slates outside of the ring of red mountains. Skeleton evolves his 2nd time, completing the day party's 2nd round of evolutions. Harpy becomes the first to reach overall level 13 and evolve for the 3rd, and final, time. I finish by trying unsuccessfully to enter the Tower of No Return. While I've visited the 12 red slates, the "qualification", I have not gotten the key, the "proof".
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Translations are machine translations (turn on captions for translations). I used the Bing and Google translators as well as https://nihongodera.com/tools/kana-converter for word by word translations. I also used http://www.moemoe.gr.jp/~yourtoy/last/index.html It has most, or possibly all, of the text (all in Japanese) from the PC88 version. I'd say at least 90% of the two versions' event scripts are identical -- I did not compare the text on the slates.

Last Armageddon was originally released on Japanese PCs in 1988, being ported to PC Engine in 1990 on CD. It was also ported to Famicom a couple months later. It never got a release outside of Japan.

Played on a PC Engine Duo-R using composite out, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.

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