Premium Only Content
Def Jam Fight For NY Demo/Beta (Jampack Vol.11)
If you want the ISO for the Jampack Vol.11 to try out the demo, Say it in the comments, ill make my disc into a iso.
Edit: There was apparently a Demo Disc Sampler for the game on the PS2 but it was released in September, the same month the game was released. So it's probably based on the final build and changed into the retail build for demo use. The Xbox Demo was released a month later after the game was released in Retail USA Stores, so thats differently based on the current retail build.
This Demo is based on a build that was updated by June 1, 2004 (as Stated by the game files, Mind you, the retail files was last updated by August 10, 2004. Two months after the Demo build for the PS2 was updated Im guessing.)
Features I spotted different/wasn't in the Retail Version:
The Demo Hero (Rough Voice for those who don't know) Had a different Blazing Scream
Game apparently targeted 60fps on the PS2 Hardware perfectly (The retail was running 50/60fps but 50 at most?)
Since this is the same engine from Def Jam Vendetta, it act's exactly like Vendetta albeit, different things updated to the engine
Sticky Fingaz Portrait is different in the Demo then the Retail
Hero had 4 Fighting styles apparently (I tried to replicate it in the retail, albeit, with the 3 fighting styles)
Hero had these fighting styles (In the exact order) Marital Arts, Kickboxing, Submissions and Streetfighting (?)
Graphics are exactly like the Retail Xbox Port, albeit more jaggies (The blur that the PS2 Port heavily use is absence or was toned down in the demo)
Less FX, Less Fire effects, Hero had 1 taunt and the same taunt clip
Main Menu had a Create-A-Fighter Icon but apparently was locked because it was a demo (Which is weird, the retail had the Create-A-Fighter in the story all in one)
some characters stats were low compared to the retail (Sticky Fingaz to name one)
Camera angle was closer to the fighters in this build instead of far out like in the retail
You lose your momentum quickly over time if your not doing anything to increase it in the demo
Rare occurence: When Blazing, I saw the Hero get up quickly like in Def Jam Vendetta
Blocking and Countering acts exactly like in Vendetta, all you had to do was press the R1 at the right time to counter.
Apparently, They didn't input the Flying Kick KO for the Marital Arts Fighting Style in the demo
-
LIVE
LFA TV
11 hours agoBUSTED! UKRAINE $$ LAUNDERING! | LIVE FROM AMERICA 11.25.24 11am EST
1,117 watching -
LIVE
LumpyPotatoX2
1 day agoGrayZone Warfare: NightOp - #RumbleGaming
594 watching -
LIVE
Matt Kohrs
12 hours agoStocks Pump Higher (RUM, MSTR & TSLA) || The MK Show
1,009 watching -
15:44
Neil McCoy-Ward
1 hour agoThey've Lost Their Minds...
8.08K3 -
35:37
BonginoReport
4 hours agoCNN Defends Feds Who Put Tulsi on Terror Watch List (Ep.92) - 11/25/24
59.9K102 -
LIVE
G2G Gaming Channel
3 hours agoMonday Smite Fix! #RumbleTakeOver #RumbleGaming
317 watching -
Jeff Ahern
2 hours ago $3.28 earnedMonday Madness with Jeff Ahern (6am Pacific)
24.5K2 -
LIVE
PudgeTV
13 hours ago🔵Vigilante Nights - Batman: Arkham Origins | Live Playthrough Pt. 5
122 watching -
15:21
Degenerate Jay
17 hours ago $8.20 earnedThe Mystery Of Silent Hill 2's Strange Photos Has Finally Been Solved
43.7K9 -
9:47
Cooking with Gruel
20 hours agoMastering Potato Gratin
26.1K28