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Concord PS5 Sales Numbers Are a Total Disaster—Woke Flop Exposed!
The numbers are in, and it’s not looking good for Concord, the highly anticipated woke PS5 game from Sony. Despite the hype, the player count tells a grim story. As of right now, Concord boasts a mere 109 active players, with a 24-hour peak of just 151. For a game that was supposed to revolutionize the shooter genre, these figures are shockingly low.
After being out for just two weeks, Concord is already showing player numbers more fitting for a niche indie game than a big-budget blockbuster. The downward trend is clear, and the game is struggling to maintain any kind of player base.
It’s not just the active player count that’s disappointing—PlayStation trophy stats reveal an equally disheartening situation. The easiest trophy in the game, awarded for making your first kill, has been claimed by just 1,220 players. That’s right, only 1,220 PlayStation users have bothered to get a first kill in Concord, a shocking statistic that suggests the game is already being abandoned by its audience. It almost feels like nobody is playing Concord at all.
But it gets worse. Industry analysts are reporting that Concord has sold only around 25,000 copies across all platforms—a mere 10,000 on Steam and 15,000 on PlayStation. These figures are nothing short of embarrassing for a game that Sony pushed so hard, with a marketing budget likely in the hundreds of millions. For a title that was expected to dominate the gaming scene, Concord is turning out to be a colossal flop.
And these numbers might actually be generous. If only 1,220 PlayStation players have managed to secure the first kill trophy, the real number of active players could be far lower. No wonder players are complaining about 8-minute wait times to find matches—there simply aren’t enough people playing this woke failure.
Should Concord Have Launched as Free-to-Play?
Looking at these disastrous figures, it’s clear that Sony should have considered launching Concord as a free-to-play title. At the very least, they could have included it as part of the PlayStation Plus subscription to boost its player base. As it stands, the decision to charge $40 for a game that’s failing to retain players could be a mistake that costs Sony dearly. Sure, this might irritate the few who actually purchased the game, but desperate times call for desperate measures.
A Costly Flop for Sony
The failure of Concord isn’t just disappointing; it’s expensive. With a budget likely hovering between $100 million and $200 million, Sony invested heavily in high-end trailers, marketing, and development. Unfortunately, their gamble on Concord—a woke game trying to ride the wave of politically correct gaming—hasn’t paid off. Instead, it’s turning into a prime example of what happens when a game fails to connect with its audience.
An Epic Gaming Failure
It’s hard to remember another game in recent years that has bombed as spectacularly as Concord. For a title with such significant backing and high expectations, this game is quickly becoming one of the biggest failures in video game history. It might soon join the ranks of infamous flops like E.T. as a case study in how not to launch a game.
Where Does Concord Go From Here?
The future looks bleak for Concord. While there might be attempts to salvage it through a free-to-play model or by bundling it with PlayStation Plus, the damage has likely already been done. This game is rapidly becoming a cautionary tale in the gaming industry—a stark warning about the risks of prioritizing a woke agenda over solid gameplay and player engagement.
In conclusion, Concord is shaping up to be one of Sony's biggest misfires in recent memory. With abysmal player counts, embarrassingly low sales figures, and a rapidly declining interest, this woke PS5 game might soon be remembered not for its gameplay, but for its colossal failure to resonate with gamers.
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