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Resident Evil Village BUT I NEVER STOP SHOOTING
My primary issue with video games these days is the excessive amount of downtime. While characters, story, and puzzles can be interesting, if I'm playing a game like Resident Evil Village, I want to focus on shooting and killing monsters. Walking through expansive areas or solving puzzles might be fun the first time, but it becomes tedious in subsequent playthroughs.
In this video, I present a Resident Evil Village experience that's closer to what I wish developers would release: an action-packed adventure with minimal downtime. By editing out all the non-combat sections, I've created a video where the focus is on non-stop monster action. This is the kind of gameplay I prefer, where the thrill and excitement of combat take center stage, and unnecessary tasks are minimized.
I genuinely enjoyed my first playthrough of Resident Evil Village, but like many games, it has a lot of downtime. This video cuts out the walking, puzzles, and cutscenes, leaving you with pure action. Enjoy a streamlined, adrenaline-pumping experience where you can focus on what you signed up for—shooting monsters.
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