No Game Engine Game Dev: Word Sleuth 045: Final touches on Highscores

3 months ago
2

Streamed on 2024-09-09 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

Today we added some animations to the Highscores. There is now a transition when you enter the scene (all components fall from the top of the scene), when you leave the scene (all components fall down off the scene) and when you change between the different game modes (fade in/out). It took a while to put them together, including a more complex animation that I backed out of.

With that in place, the only remaining piece was to get the user name for the highscores. I made a new scene just for this purpose. It was pretty straightforward to put together with all the functionality we have built up, so it was just an iterative process to move forward and refine through the flow. Once that was done I deleted all old replay and highscores files and played a new game. Everything worked as expected, which itself is somewhat unexpected.

For the last few minutes we scanned through the list of TODO comments in our code. A couple I cleaned up on the spot and we have a short list that we can tackle when we have a few minutes.

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