No Game Engine Game Dev: Word Sleuth 034B: Binary data warehouse and asset store refactor

5 months ago
3

Streamed on 2024-08-20 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

This is a continuation from Part A.

When I got back to the stream, I realized that it wasn't worth my time to debug why std::unordered_set wasn't working, because we had that slated as the next thing to refactor anyway. So we went ahead with that refactor and got the Texture handling done. With both refactors done it then worked happily.

With that refactor done, I think there are only three places remaining where we are using std::containers at all, so we will try to remove those tomorrow. I suspect that we will be making a custom container or two.

In the last few minutes we took an initial look at a bug with new guesses not getting colored properly. We didn't have time to finish that, so that is also slated for tomorrow.

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