STARFIGHTER GENERAL IS FUN! NOW! PLAY IT!

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Starfighter General, play for free: https://store.steampowered.com/app/658480/Starfighter_General/

Hello,

Patch M.4: THE BIG TIME! If you like this, it will only get better! Support the development if you enjoy this experience! Let me know if you want more of this.

Patch notes & |\ |\ |\\
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-Significant performance boost with many many to come. This is lean ware-Opposite of Bloat ware.
On top of DOTS/ECS, will become the most FPS efficient, mass enemies on screen and wild AI scripting you ever saw.
Still, we plan on growing to take up massive massive hard drive space with original sounds, music, voices, images, videos, etc.
By charging you significantly less than competitors, you can buy an extra hardrive and then some.

-Retro thrust now has a lower top velocity(Top velocities exist for now because of radiation and debris mitigation, later you can fly reckless and take damage at higher speeds.)

-Repair Bay should have functionality-Reduces respawn of Challenge MMODE by 5 minutes per level. Gave a bad patch note last one

-Clash Display Base States mode returns and UI prettified

-The Show has more defense

-Targetting window shows distance always now.

-Misc bug fixes.
==================== Coming SOON Updates ====================
==================== Coming SOON Updates ====================
==================== Coming SOON Updates ====================

Allow management of fleet and upgrade of allies.

I am looking forward to dropping multiple items, modularia and uses for them.

I want to put the skills in.

3 bars of health/armor/shield for targetted enemy/ally/base.

Actual quality patch notes.

Overhaul of Steam store.

Rendering engine overhaul to triple frames per second.

More missions

==================== KNOWN ISSUES ====================
==================== KNOWN ISSUES ====================
==================== KNOWN ISSUES ====================
Upgrades haywire-will be fixed next patch

Junkyard sometimes renders bad- who cares, its just there for some spice up til next missions.

Narrarator voice needs a professional touch.

Final mission script needs some polish.

If you have inventory up when you die, it could stay up during Clash mode.

The fix for most issues is turning it on and off again. Aka exiting out, come back.

We're mass developing so for every 20 steps forward, maybe 1 thing goes back... Then in the long run that gets fixed too. Don't worry, really just relax.

Restarting a mission at base which triggers show and mission to spawn gets cut off the first frame, but you saw it before because it only happens on a mission redo.

-----------------Every Patch Goal until story arc completed:
-Trying to push story further.
-Adding tech.
-Fixing Bugs

==================== Future Updates Roadmap ====================
==================== Future Updates Roadmap ====================
==================== Future Updates Roadmap ====================

->Non Stop Missions in Star System Sol until that story arc panned out and the next enters.
The story line will progress until it's a fully functional AI empowered Space Opera, with aliens who seem like real people interacting with you with
personalities, ambition goals, heat of the moment emotions, profession, attributes, lexicon, catch phrases, and history of interacting with you
and other players with voice communication: Both you and aliens. This Memento system will surprise you that NPC actually ROLE play better than
the average person. Still roleplay will be encouraged so you gain access to live game masters. This will enable warp drive so the stars you see are the actual ones that warp by you.(tech tried and tested, but other tech is needed)

-> What's next timeline

See on update patch notes on my steam pge

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