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F-4 Phantom | Time Lapsed Build | Space Engineers
Time lapsed build of a new hydrogen thruster, single seat, fixed weapon, PCW missile capable fighter resembling the F-4 Phantom. While much of the design is superfluous, as in many Space Engineers grids, I am aiming for a good-looking, vanilla experience for a future scenario.
I made several weaknesses in this aircraft. A single battery is an easy target to power down the craft. A single Tank supplies the Hydrogen Thrusters. I also set an even controller to monitor these blocks and then they get damaged enough, the Phantom just turns off. I want it to be a bit more immersive than a flying turret trying to hunt you down with only a Gyroscope and a Battery to its grid. Hopefully, this will be a bit more interesting than a single combat block and still be vanilla.
Two Combat AI modes and little features to make combat more dynamic. The AI will react based upon conditions of the combat and we will see some prompts from that just to keep it interesting. Flashing lights in the Fighter Cockpit indicate the fighter has been target locked.
I used subgrids sparingly because they do not like to be stable on impacts and odd accelerations. The landing gear can be removed entirely if they do not play well in your game.
Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
Find bobofthewind ‘s creations on the Steam Workshop
https://steamcommunity.com/profiles/76561197999668891/myworkshopfiles/?appid=244850
Find Space Engineers on Steam
https://store.steampowered.com/app/244850/Space_Engineers/
Space Engineers is used pursuant to the terms laid out in their video policy, found at http://www.keenswh.com/press.html
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