Wario Land 4 Playthrough (Game Boy Player Capture) - Entry Passage + Emerald Passage
This is part 1 of my 100% playthrough of Wario Land 4 for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I’m playing on hard mode.
Following up on my Wario Land II and 3 playthroughs, here’s Wario Land 4. I bought this game back in 2013 but this is my first time beating it. I didn’t start picking up the Wario Land sequels until about 15 years ago, and even then, it took me several years before I got around to beating them. This is actually the final Wario Land game that I need to post, unless Nintendo ever gets around to porting Virtual Boy Wario Land (which they should have done on the 3DS) or makes a new game.
Wario Land 4 feels like a mish mash of the three prior games on the Game Boy. Wario still retains his transformations from Wario Land II and 3, but he once again takes damage and can even die on standard levels, similar to the first game. There’s a newer, stronger charging attack that requires more distance to utilize, and you have race back to the beginning of each level before time runs out (a feature that was expanded upon in Wario Land: Shake It!). But aside from that, Wario Land 4 just retreads the same ground. It’s a solid game though.
Nintendo printed the full maps for this game in Volume 3 of Nintendo Power Advance, so I dug out that old issue and used it for this playthrough (though it contained some erroneous item placements). There are four gems pieces to collect in every stage to unlock that area’s boss, and every regular stage (aside from the first and last) has a hidden CD as well, which unlocks music. I’ll be collecting all of these items in this playthrough.
In this first part I started a new save file and completed the Entry Passage area and then the Emerald Passage area.
Entry Passage:
Hall of Hieroglyphs - 1:35
Spoiled Rotten - 5:49
Emerald Passage:
Palm Tree Paradise - 7:06
Wildflower Fields - 12:30
Mystic Lake - 22:03
Monsoon Jungle - 29:48
Cractus - 38:54
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable.
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