No Game Engine Game Dev: Word Sleuth 021B: Updates to batched renderers

4 months ago
5

Streamed on 2024-07-25 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

The stream was interrupted in the middle by an emergency. Stream continues from the last part.

After helping out a friend in need, I decided not to tackle the more ambitious task, but rather to make improvements to ColorQuadBatch and TexQuadBatch. The main issue was that the parent class (which keeps track of transforms and such), wasn't being notified by the child classes about changes to the geometry. Several refactors were made and then we stumble around to the correct algorithm for updating bounding rectangle information.

Throughout all of today's work I noted several tasks of technical debt that we will have to address next week.

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