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XavierLab: Kinect Camera Bone Tracking
1 year ago
17
This was an internal test video which shows the debug spheres of where the joints are as well as how the colliders are mapped to the bone structure. The wrists have gameObjects attached to them with particle emitters. The snow falls and collides with any collide-able object in the scene.
This was designed for Disney and their resort hotels, specifically for the lobby. It was meant to be entertainment for kids while the parents checked in.
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