Double Dragon (SMS - 1988) playthrough using almost all punches and weapons
1 month ago
33
Playthrough of the Master System port of Double Dragon. Except for two accidental elbows, all damage is dealt via punches and weapons. It's a boring but viable strategy. I tried for a one life run, but was unable to pull it off after several tries, settling for a one credit run.
I played this on a Retro Freak, which can play cartridges/cards from around a dozen systems. It has the option of installing the game to a MicroSD card. I played off the MicroSD card. While it doesn't support the Master System natively, it does support the Power Base Converter via the Genesis/Mega Drive slot. While the file lists it as a MKIII (Mark III, which is the Japanese equivalent of the Master System) game, it is the US release.
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