Castlevania: Symphony of the Night (Saturn) Longplay
Ah, the infamous Saturn port of Castlevania - Symphony of the Night. You would think that an updated version of one of the greatest games out there would have been a huge success. After all, the Saturn version of SotN did have some extra content not found in the PS1 or the version packed with the PSP Dracula X Chronicles. New enemies, two new areas (technically four if you count their inverted versions), new items and weapons, Richter playable from the start and an extra playable character in Maria Renard. Formula for success, right?
Well...not exactly.
The vanilla version of the Saturn port suffered from added loading times, downgraded graphics and serious slowdown that, despite the added content, made the Saturn version of Symphony of the Night pretty inferior to it's PS1 counterpart. Massive props to the modders who translated and modded this game to make it playable.
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