WADY 14: One Shots Part 4: Crafting Worlds & Encounters
Welcome to Episode 14 of We Aren't Dead Yet, a podcast throwing magic missiles into the ttrpg, gamer and speculative fiction sphere and seeing whether we come out alive at the end.
Today's episode... One Shots Part 4: Crafting Worlds & Encounters!
Join us in this episode as we delve into the intricacies of crafting immersive worlds and unforgettable encounters for one-shot TTRPG adventures. In the first half of the episode, we explore worldbuilding for one-shots, discussing essential elements like setting creation and establishing backstory. Then, we shift our focus to encounter design, talking techniques for crafting challenging encounters that drive the narrative forward and keep players on the edge of their seats. Learn how to balance tension, drama, and player agency to create moments that leave a lasting impression long after the game ends. Whether you're planning your first one-shot or looking to refine your craft, this episode provides valuable guidance and inspiration to help you master the art of worldbuilding and encounter design for one-shot TTRPGs.
We’ll see you next week for the final episode of our One Shot series!
• Hosts: Sapha Burnell, K. S. Bishoff, Emily Armstrong
• Audio Production: Emily Armstrong
• Music: Jazzy Abstract Beat by Yrii Semchyshyn
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