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![IGN is MELTING DOWN over Stellar Blade](https://1a-1791.com/video/s8/1/d/P/N/Y/dPNYq.qR4e.1-small-Gaming-Journalist-are-MELTI.jpg)
IGN is MELTING DOWN over Stellar Blade
The controversy surrounding Stellar Blade has brought to light the problematic nature of current games journalism, particularly when it comes to social justice narratives. The incident began when IGN France published a preview of the game that included a statement claiming that Eve, the protagonist of Stellar Blade, was a "doll sexualized by someone who has never seen a woman." This baseless criticism sparked outrage among gamers and the wider gaming community, leading to IGN France issuing an apology for the offensive passage.
However, the apology from IGN France appears to be insincere and merely a reaction to the backlash from social media. The editor-in-chief of IGN France even went so far as to claim that Stellar Blade is "literally killing women," a statement that showcases the extreme and misguided nature of some social justice narratives in gaming journalism.
The controversy surrounding Stellar Blade also highlights a disturbing trend of self-censorship and guilt among gamers. A tweet from Reforge Gaming hinted at feeling guilty for liking the game due to the public discourse surrounding it. This sentiment reflects a broader issue of individuals feeling pressured to conform to certain ideological viewpoints, even when those viewpoints are based on false or exaggerated claims.
Overall, the Stellar Blade controversy serves as a reminder of the importance of critical thinking and the need to challenge biased narratives in media. It also underscores the toxic nature of some social justice narratives in gaming journalism, which can often drown out genuine criticism and lead to harmful stereotypes and misconceptions.
In recent news, IGN faced criticism over their coverage of the game Stellar Blade, specifically regarding their portrayal of the character Eve. IGN France published an article criticizing Eve's design, calling her a "doll sexualized by someone who has never seen a woman."
This statement sparked backlash from gamers and journalists, as it was revealed that Eve's design was based on a real model, Shin Jun. The game's creator, Hayang Tai Kim, scanned her body for reference, undermining IGN's claim that Eve was sexualized by someone unfamiliar with real women.
Despite this, IGN France initially stood by their statement. They later tried to clarify by saying Eve was sexualized by someone "who would think has never seen a woman but he has," which only made matters worse.
This controversy highlights issues in gaming journalism, such as a lack of professionalism and integrity. It shows the importance of accurate reporting and fact-checking to ensure fair coverage for the gaming community.
#ign #stellarbladeign #stellarblade #starfieldignreview #stellarblade #stellarblade2 #stellarbladeps5 #evestellarblade
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