Granny 3 escape to Bridge

10 months ago
105

Gate Escape
The player needs to unlock the Shed and fix the Generator, then turn it on to get power. They then need to lower the drawbridge with the Bridge Crank. Finally, they need to obtain the Fuse and insert it into the Control Panel. They can then open the Gate and leave. When they do, the game shows Granny and Grandpa at the Front Yard, parallel to the Gate, searching idly. Slendrina will then appear behind them.

Train Escape
The Train Escape requires the player to obtain the Ticket with a Coin or kill the Robot. This will then grant them access to the Train (by pleasing the Robot or grabbing its Controller and unlocking the Train yourself.) You then need an Accelerator and Train Key to put into there respective slots in the Conductor's Booth. You also need an Electric Switch to finish up the Electric Box to give the Train power. Once you close all the doors on the Train, you can interact with the Accelerator to escape.

The game then pans back on the Grandparents (and the Robot) searching. Grandpa is near the Robot and Granny is by the steps, and Slendrina appears between them.

Trivia
Prior to 1.0.2, if you played with only one or none of the enemies, they would appear in the Gate ending, but only their eyes and weapon (grandpa only) would show.
This problem also occurred in the Game overs.
In the Gate Escape, unlike previous games, the Grandparents are in the Yard instead of past the Gate (and in previous games cases, the Front Door).
If you escape while holding the Teddy or the Grandparents just being mad, they will still be enraged in the cutscenes, but not pursuing the Player for some reason.
Slendrina shows up in the escape endings, but not the Game Over endings for some reason.

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