MPRPG UnNamed Survival Game V012 V013

10 months ago

Heres a new update to the Multiplayer Survival Role Playing Game I'm working on!
You can see the full list at
https://kotcstudios.com/mprpg-unnamed-survival-game-devlog/
Of course like and subscribe to the channel!

UPDATES V012 – V013, 01/21/24
– Fix Disable outline on world items when starting
– Add dropped items working when player drags item off equipment screen and drops it on the ground or right clicksequipped item
– Add dropped items working when player drags item off inventory screen and drops it on the ground or right clicks inventory item
– Fix, Cant pickup an item when Inventory count is 35, this includes equipment, need to change count for only non-equipped items, so all slots can hold items
– Add show Player inventory icon for a picked up item
– Add Player inventory count check for world item pickup
– Add Player distance check to world item for pickup
– Add World_Item Network script, add this to all item prefabs with syncVar Item to hold specific item data, if player picks up this item, destroy World Item, pass Item to players inventory
– Add player picking up items working
– Add Item outline working when player hovers over a world item
– Add Item Info working when player hovers over a world item
– Change item ids to use gameServer itemID’s instead of Network Identity ID. Player inventory items cant use Network Identity ID
– Chane when player equips item, remove the World_Item script from the prefab or disable it
– Change world items so the world item list points to game object fabs, Item cannot be a component due to not being a monobehaviour or a networkbehaviour
– Add world items

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