Dino Crisis (1999) | KILL COUNT

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Dino Crisis (ディノクライシス dino kuraishisu?) is a 1999 video game developed by Capcom Production Studio 4 and released in 1999. Produced by Shinji Mikami, the game took inspirations from Resident Evil's RPG features such as item management and exploration. However, unlike other so-called "Resident Evil clones" that had been released since 1997, Dino Crisis instead relied on 3D environments as opposed to per-rendered backgrounds, and a greater focus on physical puzzles to advance in the game. As horror-themed action-adventure gaming was still in its inception, Dino Crisis rejected the label of "Survival Horror" in Japan, which was seen as merely a tagline for Resident Evil. Instead it was marketed as "Panic Horror" to demonstrate its uniqueness. However, due to the dominance of Resident Evil over similarly styled horror games oversees, "Survival Horror" became accepted as the general name for the genre.

The game centers around a special forces team who must find a way to survive in a secret government facility that is being infested by time-displaced dinosaurs. While Dino Crisis did not achieve the same level of success Resident Evil did, it was popular enough to gain two sequels: (Dino Crisis 2 and Dino Crisis 3) and a light gun-based spin-off in Capcom's Gun Survivor series, known as Dino Stalker in America and Gun Survivor 3 : Dino Crisis in Japan.

Resident Evil 3 ((Dino Crisis MOD))
https://www.nexusmods.com/residentevil32020/mods/144?tab=files

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