BO3 Custom Zombies Mapping - Big Shell - Harrier Animations Part 5

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Returning to work on the BO3 Custom Zombies map "Big Shell". The map is clearly inspired from Metal Gear Solid 2: Sons of Liberty as it is my attempt on recreating parts of one of my favorites with some COD custom zombies flair to it. This stream will focus on creating animations that will be used for the Harrier encounter. Feel free to pop in chat and hangout for the next hour or so.

Music in background is the work of Carl Kasey from White Bat Audio:
Battle Angel (Synthwave / Spacewave Playlist)
https://www.youtube.com/watch?v=DfrB61agzgk

Export Tools by DTZXPORTER
https://dtzxporter.com/tools/exportx

Blender 2.79
https://www.blender.org/download/releases/2-79/

Blender 2.79 Add-On
https://github.com/CoDEmanX/blender-cod

Twitter: https://twitter.com/JdaDelete
Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U
BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926

Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, blender 2.79, ModTools

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