Dungeons & Dragons: Wasteland Dragon Lore 👀 #ttrpg #dnd5e #pathfinder

5 months ago
165

Wasteland Dragon.👀🔥🐉
Rust-colored wings darken the sky, and a gout of bright energy
erupts from the creature’s jaws.
Dark-tempered beasts who rule the magic-blasted wastes with
a merciless territoriality, wasteland dragons prowl among the
ruins of dead cities and dust-blown, haunted and barren lands
that once were verdant
Right out of Kobold Press Creature Codex

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Frightful Presence. Each creature of the dragon’s choice that is
within 120 feet of the dragon and aware of it must succeed on a
DC 20 Wisdom saving throw or become frightened for 1 minute.
A creature can repeat the saving throw at the end of each of
its turns, ending the effect on itself on a success. If a creature’s
saving throw is successful or the effect ends for it, the creature is
immune to the dragon’s Frightful Presence for the next 24 hours.
Warped Energy Breath (Recharge 5–6). The dragon blasts
warped arcane energy in a 90-foot line that is 5 feet wide. Each
creature in that line must make a DC 20 Dexterity saving throw,
taking 90 (20d8) force damage on a failed save, or half as much
damage on a successful one.
LEGENDARY ACTIONS
The dragon can take 3 legendary actions, choosing from the
options below. Only one legendary action option can be used at
a time and only at the end of another creature’s turn. The dragon
regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings.
Each creature within 15 feet of the dragon must succeed on a
DC 20 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning
damage and be knocked prone. The dragon can then fly up to
half its flying speed

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