Kaiju Engine (issue #51 & #52) - Improve the GL drawing of instances

1 year ago
3

This makes it so that shaders are only bound once and will draw all of the instances that are bound do them. This also fixes an issue of re-generating the texture every frame for draw instance groups instance data. The texture is now re-crated only when the group expands.

https://github.com/KaijuEngine/kaiju/pull/54

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