Clearing a Path

1 year ago
1

Flanking is what this game is all about. 2000m x 1200m and you can roam anywhere. But for some reason, players insist that running up the same road, over and over again, is the best way to push.

In this clip, I tried to get out to the side and take out any enemies, that could prevent our push.

It's not that many kills, but the situational awareness, and lack of communication on the enemy team, is why this clip exists.

It's not the fanciest clip I've shared, by any means, but hats off that player who hit me:)

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PC Specs:
Ryzen 5900X #2 (First one died in less than 2 weeks)
EVGA 3080 FTW3 Ultra
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DEEPCOOL CASTLE 280EX
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w/Chatpad

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