Premium Only Content

Combating Combat-Building the mechanics
Combating Combat - Building The Mechanics
Episode 166 Streamed Live Tuesday November 21, 2023
Main Topic: Combating Combat - Things to consider as you design a combat system for a fantasy TTRPG.
What kinds of feel or experience do you want combat to give?
Frenetic, fog of war, cinematic/heroic action, gritty blood-n-bone combat, other?
Emulation vs. Simulation
Need to decide if BALANCE is important, and HOW to handle it
Complexity can often stall the game.
How “old-school” do you go? (all attacks do d6, weapon vs. armor, speed factor, phases)
How should the offense and defense capabilities interact?
D&D: AC, attack roll, damage rolls vs HPS
Armor as DR, wounds vs vitality
Simplified comparison: combat skill vs defensive skill/opposed rolls.
Include a separate Dodge/Parry/Block/Evade mechanic?
How many actions does a character get per turn? And how does it affect combat
Movement: double moves, running, AOO’s, withdrawals
Attack: melee, range, spell, number of attacks,
Other types: speaking, opening a door, interacting with an object.
Do actions effect initiative order?
Character types and limitations if any in combat.
Armor and weapon limitations.
Combat skill limitations.
Who gets to be good at what?
Can wizards wear armor and cast spells?
Can warriors sneak around?
Spell disruption (OSR vs 3.X vs 13th age)
Fear of Magic dominance
How does the initiative system interact with combat?
Is it turn-based? Side initiative (OSR), individual (3.X, Savage Worlds), # actions based on speed (GURPS/Hackmaster/Shadowrun), He who starts the fight goes first/free form, highest roll goes first then around the table in clockwise order (horde Wars)
How important is it?
OTHER considerations:
Setting and Rules often feed into each other.
If the game is mainly about combat, then perhaps the combat system should be robust and detailed.
If the game is meant to be about the story that gets told around the table, then maybe the system needs to be more fluid with interchangeable pieces to increase or decrease complexity in the system.
Shameless Plug Time:
If you would like to support our show, please like, subscribe, and share us where you are listening or viewing the show. We are on all the socials, video and podcast places as well.
Cash Support
PayPal: https://paypal.me/biggusgeekus
Streamlabs: https://streamlabs.com/biggusgeekus1/tip
Ko-fi: https://ko-fi.com/biggusgeekus
Patreon: https://www.patreon.com/BiggusGeekus
On the Web:
Website: www.biggusgeekuspodcast.com
Email: [email protected]
Big Geek Emporium: https://biggeekemporium.com/
-
22:42
marcushouse
1 day ago $5.26 earnedMassive Surprises From Starship Flight 11 Revealed! 🤯
12.4K8 -
14:08
Forrest Galante
11 hours agoPrivate Tour Of the World's Most Expensive Pet Show
133K10 -
13:50
Nikko Ortiz
20 hours agoStop Hurting Yourself For Views.
19.3K11 -
2:07:06
Side Scrollers Podcast
1 day agoDiaper Furry Streamer Gets ONLY ONE DAY Suspension + Hasan PLAYS VICTIM + More | Side Scrollers
47.8K23 -
56:38
DeProgramShow
1 day agoDeprogram with Ted Rall and John Kiriakou: "Jake Tapper on the Global Hunt for an Al Qaeda Killer”
12.8K5 -
1:43:07
The Michelle Moore Show
2 days ago'The 12 Open Doors' Guest, Steve Jarvis: The Michelle Moore Show (Oct 17, 2025)
22.5K12 -
LIVE
Lofi Girl
3 years agolofi hip hop radio 📚 - beats to relax/study to
98 watching -
1:45:06
Badlands Media
1 day agoDevolution Power Hour Ep. 399: No Kings, Antifa’s Collapse & Trump’s Year of Peace
291K111 -
2:56:00
Laura Loomer
14 hours agoEP150: New Yorkers Brace For Islamic Takeover After Mayoral Election Debate
88.4K111 -
1:35:37
Man in America
18 hours agoThe Forbidden Medicine of Light: Why is Big Pharma HIDING This From Us?
73.3K33