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GTA Publisher Gusto ng Per Hour Pricing?
According to an interview with Strauss Zelnick, the CEO of Take-Two Interactive, the company believes that games should be priced based on “expected entertainment usage” . This means that players would be charged based on the number of hours they are expected to play the game. The reasoning behind this is that games are underpriced given the amount of content provided to players for such a high development cost . The company has not yet announced any specific pricing models for its games. However, it is rumored that the development cost for the upcoming game, GTA 6, is $2 billion USD, which could mean a higher price for the game . It remains to be seen whether players will be willing to pay for games based on this pricing model.
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