Map 'n Chat Monday - Adjusting Models in Blender 2.79 for Custom Zombies

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Join me as I live stream while working on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies on steam. I will be trying to relearn the steps to convert models from blender to zombies mod tools. We'll see what we get done this stream.

Background Music is the work of Karl Casey WhiteBatAudio
Nightmare (80s John Carpenter Style Horror Synth / Darksynth Mix)
https://www.youtube.com/watch?v=9_KDUsQwLYQ

BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926
Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U

bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell

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