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Plants vs Zombies 2 - Penny's Pursuit - Zomboss - Mint Showcase - Ail-Mint - Nov 2023
Ail-Mint seeds were offered from November 8, 2023 through November 15, 2023.
Ail-Mint is a mint.
Ail-Mint costs 0 Sun.
Ail-Mint will poison ALL zombies on the lawn.
This poison will deal 50 armor-ignoring damage (increases per level. See commentary below for an explanation.)
This poison will last twelve (12) seconds. (-1 second per level.)
Ail-Mint will activate all plant food effects for all members of the Ail-Mint family.
Ail-Mint will boost all Ail-Mint plants for eleven (11) seconds. (+1 second per level.)
Ail-Mint consists of the following plants:
• Chili Bean
• Puff-shroom
• Fume-shroom
• Garlic
• Spore-shroom
• Perfume-shroom
• Blooming Heart
• Goo Peashooter
• Imp Pear
• Puffball
• Vamporcini
• Scaredy-shroom
• Nightcap
Commentary:
At level one, Ail-Mint does 50 damage each second for 12 seconds for a total of 600 damage. For each level increase, while the duration decreases, the total damage increases by 100. Level 2 Ail-Mint will do 700 damage over 11 seconds. At level 3, this damage is 800 damage over 10 seconds and so on. The poison becomes more potent as Ail-Mint levels up. Zombies dying quicker is a good thing.
Bottom Line:
Ail-Mint damaging all zombies on the lawn is a quality that makes Ail-Mints one of the better mints. Other mints can deal more overall damage but there is no guarantee a particularly dangerous zombie would be eliminated by those mints. Ail-Mint guarantees damaging those zombies.
Eleven (11) seconds is a good length of time to boost this family of plants. While some of these plants get no tangible benefit from being boosted, others will and there are some good plants in this group.
This makes Ail-Mint one of the more desirable mints and you should obtain and level up this mint.
+Timestamps
00:00 Difficulty 1 - Goo Peashooter
03:02 Difficulty 2 - Lighting Reed + Power Vine
06:18 Difficulty 3 - Stickybomb Rice + Turkey-pult
Given Plant = Ail-Mint
Chosen Perk is Hypnotize zombies / Tumbleweed / Boss Buster
Level 1 Objective - Remove five (5) health bars in three (3) minutes.
Reward is 10 Ail-Mint
Players start with 1,750 Sun.
Level 2 Objective - Remove seven (7) health bars in three (3) minutes.
Reward is 15 Ail-Mint
Players start with 1,550 Sun.
Level 3 Objective - Remove nine (9) health bars in three (3) minutes.
Reward is 20 Ail-Mint
Players start with 1,300 Sun.
We do not get a preview of Penny's Pursuit before it is released. So what you see is what players get.
We also try to vary the strategies from week to week and showcasing different plants and strategies and ideas. Using the same strategy week after week would be boring to see.
As always, if you appreciate these videos, learned something from them, please subscribe. This incentives me to continue making these videos.
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