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Vigilante 8 Playthrough (Actual N64 Capture) - Chassey Blue Quests
This is part 1 of my capture of me playing through the Quest mode in Vigilante 8 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual Vigilante 8 cartridge. I'm playing on Unleaded difficulty.
I've been a huge fan of vehicular combat games ever since I first played Super Mario Kart back around 1992 or so. Some time before the Nintendo 64 came out, I visited one of my father's friends, and that friend had a son who owned a PlayStation. This guy happened to be playing Twisted Metal, which I knew nothing about. When I asked if I could join him, he let me, and we did several one-on-one matches with me basically getting my ass kicked. Despite this fact, I had a ton of fun and kept bugging this guy to let me play Twisted Metal to the point that he had to start saying no.
I later obtained a Nintendo 64 for Christmas of 1996, and a couple years after that, Vigilante 8 came out for the system. I'm not sure if I heard about Vigilante 8 through Nintendo Power or if I rented it or what, but somehow, I found out about the game and decided to get it due to its similarities to Twisted Metal. So somewhere around 1999 I managed to buy a brand new copy of Vigilante 8 for about $30 or so (it was discounted by then) and proceeded to play the hell out of the game.
Vigilante 8 has been one of my go-to multiplayer games for nearly two decades now. I used to play this game all the time with friends, whether it was in two, three or four-player mode. Even to this day, I still play the game on occasion with my friend Drew. I love being able to play against AI opponents (something that wasn't available in other games such as GoldenEye) since you don't have to rely on having other people around.
The multiplayer mode in this game is really the shining star, but Vigilante 8 also has a Quest mode that allows you complete specific missions with each character. The missions themselves are nothing special. It's basically just involves preventing the AI from destroying certain buildings or objects. The AI will generally just focus on you, and not its mission objectives, so if you stay away from the buildings and whatnot you shouldn't have much trouble passing the missions.
Even though the Quest mode isn't all that great, it's a nice little addition to this game, and nothing I can really complaint about.
In this first part I completed all of the missions for Chassey Blue.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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