Captain Commando Readjusted Editor (CCREE), Randomizer RIP Test, キャプテンコマンドー

8 months ago
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Captain Commando Readjusted (captre) - キャプテンコマンドー

And here are new Captain Commando Readjusted Editor (CCREE) tests, but this one is a test of the Seed Randomizer Rest in Pain (RIP) difficulty, the one that is meant to be the hardest one the randomizer will have, which you can see is kind of brutal. I played this one with Baby Head instead of random select because he hits harder and kills enemies faster, reducing the torture of having to play this madness.
This difficulty spawns very little food, an insane amount of enemies, a big amount of tough enemies like Brenda / Musashi / Mardia / Z, and it also spawns 3 bosses instead of just 1, making it a very hardcore experience for those who sometimes like to play games to be demolished by the CPU.
More fixes were done, you might still see some weird stuff here and there, but I am taking care of everything that shouldn't happen, of course everything that I find. If any bug or unwanted thing ends up being in the 0.1 release, well, it is always possible to fix them in the 0.2 version, I guess.

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