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No Man's Sky: Fugitive Outlaw Challenge (No Starter Ship) Ep. 6
In the fugitive run you start a new game and try to get to the center of the galaxy without being caught. This means we are avoiding the majority of locations in No Man's Sky and really depending on luck and hard work to get there.
The Rules For Fugitive Outlaw Run:
Custom Game Mode: Permadeath on Extreme Difficulty (All Sliders set to max)
Disable Tutorial - Only way to obtain certain Blue-prints like Warp Drive
No Cheating: No Duping, Glitching or Save Scumming
Use of Starter Ship: The Starter ship is tracible and thus can not be used at all, even tech upgrades. To avoid having the Starter ship in your ship list for the whole run, you can exchange it with a crashed ship you find. This prevents you gaining resources from it as well as any other benefits.
No story lines: No Story can be followed, cannot obtain resources or blueprints from story lines
No Teleporters
No Space Anomaly: Ariadne's Imposter reports back to Galactic Authorities
Avoid the Galactic Network meaning you cannot land or interact with:
-Space Stations
-Trading Posts
-Planetary Archives
-Inhabited Buildings (outposts, observatories, shelters, transmission towers,
facilities, etc)
-Galactic trade terminals
-Freighters (Cannot own one either).
Allowed interactions:
-Outlaw trading: Pilots who land nearby or contact me mid-flight.
-Outlaw Stations: Can visit 1 time per station.
-Abandoned buildings: Can enter and use, but only when all eggs are removed.
Allowed to keep and use larval cores.
-Abandoned System Stations: Can land in and use them, but have to leave the
System immediately after exiting the Station
-Planetary Portal: Can use it to travel only after collected minimum 5 of the 16
Glyphs
-Base Building: Only in Pirate, Empty and Abandoned Systems and must be in a
Cave
-Uploading Discoveries: NMS Servers are not considered part of the Galactic
Network, all discoveries allowed to be uploaded
Additional Rules:
Outlaw and Abandoned Stations can only be Visited Once (1x)
After Attacking Freighters and surrounding cargo pods, you need to leave the System Immediately.
The only way to travel through the Galaxy center is by Interceptor ship
Breaking a Rule:
(Even if it is a mistake): You must scrap your current ship and everything in it, and also scrap the items you receive from scrapping it.
Once the ship is scrapped you must engage sentinels and destroy a Sentinel Dreadnaught to escape from the system.
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