Premium Only Content

EPISODE 22 - Campaign 1081 - Byzantine vs Italo-Norman
\\\ Notice - These videos are intended for a mature audience only. ///
I could really use your help in growing this channel. It takes hours for me to record, edit, render, & upload these videos, but only a second for you to hit that “Like” or “Subscribe” button, so if you Liked the Video, Please “Like it” and “Subscribe”, it will help my videos get recommended to other viewers. Also feel free to leave some comments, I would love to hear from you.
WELCOME NEW SUBS!!!!
EPISODE 22 - Campaign 1081 - Byzantine vs Italo-Norman
00:00 Intro, Force Selection, and Deployment
08:47 Battle is Joined
39:42 Review and Next Time
My intent is to play each part of this game. I plan on one video each week that will last approximately 50 - 60 minutes in length.
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD.
This was the heyday of the mounted knight. Armoured from head to toe by the later 12th century, European knights rode heavy horses in tight formation, and delivered a devastating charge with couched lances.
Major themes of the period include the struggles of the Kings of France against the Kings of England and the German Emperors, the English wars of conquest or attempted conquest against the Welsh, Scots and Irish, the Baltic Crusades and the Mongol invasion of Eastern Europe. With dynastic struggles and rebellions by powerful nobles thrown into the mix, Europe was in an almost constant state of war.
Field of Glory II Medieval allows you to take command of the armies of the Anglo-Saxons and Normans, post-conquest England, France, Germany, Scotland, Wales, Ireland, the Low Countries, the Free Cantons, Denmark, Norway, Sweden, Bohemia, Poland, the Teutonic Knights, the pagan Old Prussians and Lithuanians, Russia, Hungary, the Cumans, Volga Bulgars and Mongols in an endless variety of battles and campaigns set in 11th-13th century North and Central Europe.
Field of Glory II Medieval has more than 100 beautiful and historically accurate fully animated troop units, each with multiple variations to bring out the color and variety of the era. Watch the swords flash and the arrows fly! Count the cost of victory or defeat as bodies litter the battlefield.
Field of Glory II Medieval has a campaign system that concentrates on the battles, and allows real strategic decisions without time spent moving armies around a strategic map. Each battle is vital to your progress. Your army will gain experience and elan as it goes from victory to victory against your enemies and their allies.
There are four historically-based campaigns covering major conflicts of the era: The Angevin Empire, The Northern Crusades, Alexander Nevsky and the Mongol Invasions.
Victory will require determination and tactical mastery.
Accurate simulation of battle in the High Middle Ages.
29 nations and factions covering North and Central Europe from 1040 AD to 1270 AD.
Historical scenarios covering key engagements of the period on an epic scale. These include Hastings 1066, Tinchebrai 1106, Trutina 1110, Crug Mawr 1136, The Standard (Northallerton) 1138, Steppes 1213, Bouvines 1214, Otepää 1217, Kalka River 1223, Bornhöved 1227, Lake Peipus 1242 and Kressenbrunn 1260.
Armies covered include Anglo-Saxons, Normans, post-conquest English, French, Imperial and Feudal German, Lowland Scottish, Highland/Isles Scottish, North and South Welsh, Irish, Anglo-Irish, Low Countries, Free Cantons, Danish, Norwegian, Swedish, Bohemian, Polish, Teutonic Knights, Old Prussians, Lithuanians, Russians, Hungarians, Cumans, Volga Bulgars and Mongols. 12 selectable scenarios include: Open Battle, Enemy expecting Reinforcements, Own side expecting Reinforcements, Flank March, Rearguard, Advance Guard, Kill the King, Escort Baggage Train, Own Side Defending, Enemy Defending, Relieve Besieged Fortress, Enemy Relieve Besieged Fortress.
Campaign mode allows you to play through historically-based campaign scenarios or “what-if” campaigns between any two opposing nations with thousands of permutations. Each victory increases the experience and elan of your core units. You can give each of them its own unique unit name. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns.
Classic turn-based, tile based gameplay.
Easy to use interface, hard to master gameplay.
Battles can range from a few units to as many as 80 units per side.
Named generals who can influence combat and morale of units under their command.
-
57:36
CAPT JAKE's Sim Racing, and Gaming
9 days ago $0.02 earnedOrder of Battle WW2 - EPISODE 266 - Blitzkrieg - Greece - Part 2
171 -
47:14
The Connect: With Johnny Mitchell
16 hours ago $5.52 earnedMeet The Cartel Hunters At WAR With New Zeta Drug Cartel- Mexico's Most Violent Criminal Empire
54.1K5 -
38:10
Stephen Gardner
2 days agoI can't BELIEVE Trump DID THIS! Jill Biden ACCUSED of MAJOR CRIME!
62.5K95 -
14:50
Russell Brand
13 hours agoJoe Rogan Goes Into SHOCK As Guest Exposes Government MIND CONTROL
73.7K94 -
31:59
The Brett Cooper Show
12 days ago $13.41 earnedBernie Fights Oligarchy From His Private Jet & Prince Harry’s Biggest L Yet | Episode 30
56.7K31 -
20:23
Exploring With Nug
16 hours ago $9.43 earnedI Found Something DISTURBING Thrown Off The Bridge!
220K10 -
26:24
MYLUNCHBREAK CHANNEL PAGE
1 day agoMilitary Sites STOLE the Old World - Pt 1
167K75 -
4:15:08
MissesMaam
9 hours agoRumblers Actin' Sus | Lockdown Protocol 💚✨
41.4K3 -
4:09:19
GamerGril
11 hours ago☠ Doom Gal☠ | The Ages Aren't Dark Enough
87.4K18 -
4:42
DecoyVoice
1 year agoPredictive AI is getting creepy
73K23