Ask a Dev | 2.5 Character Setup & Exploration | Unreal Engine Tutorial
In this Unreal Engine Blueprint Tutorial we will be taking a look at creating workflows for 2.5D enemies. We'll take our concept art and use it as either sprites or 3d art in engine. This workflow is experimental as we work through building a 2d platformer.
🎓 Source Art Setup
🎓 Maya Scene Setup and Rigging
🎓 Export Methods for Sprite Based vs Bone Based Animations
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0:00:00 Stream Start
0:03:54 Concept Art Cut up
0:05:14 Project setup
0:12:28 Cut up Masking
0:16:22 Concept Card to 3d Card
0:24:50 Maya Texture Setup
0:32:09 Rigging the 2d/3d Card
0:38:38 Anim Scene Setup
0:46:52 Export 3d Skeleton Version
0:48:49 Unreal Sprite Setup
0:55:20 3D Character Import
0:59:07 Wrap Up
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