Using Scriptable Objects/Resources in Godot
GDScript is a high-level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar). Its goal is to be optimized for and tightly integrated with Godot Engine, allowing great flexibility for content creation and integration.
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https://www.youtube.com/watch?v=9t9_AC2sENA
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