Constraining Modifiers - Bevel Modifier | Learn Blender 2.9 / 3.0 Precision Modeling | Part- 22

3 years ago
8

Now that we understand the idea of a modifier in blender 3.0 / 2.9 let's learn how to limit the modifiers area of effect. We'll be using the bevel modifier to showcase how to do this as it's probably one of the most limited and constrained modifiers we will use in precision modelling in blender.

Download the file here: https://gum.co/ftPlI

- - Learn Blender 3.0+ Fast For 3D Printing Through Practical Modeling (Paid Course) - -
https://academy.makertales.com/p/how-to-use-blender-for-3d-printing

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Learn Blender 2.9+ through precision modelling playlist:
https://www.youtube.com/playlist?list=PL6Fiih6ItYsXzUbBNz7-IvV7UJYHZzCdF

Old Blender Precision series 2.83 (Keep in mind that this is out of date):
https://www.youtube.com/playlist?list=PL6Fiih6ItYsX3qdwhEyd77zy82bM-I8t1

If you have any questions please leave them in the comments below and I'll do my best to get back to them as soon as I can.

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Time Stamps:
0:00 - Intro
0:20 - What This Video Is About.
0:32 - What We Will Recreate.
1:34 - Introducing the bevel Modifier.
2:23 - Bevel Modifier Pitfall.
3:28 - Prepping The Scene.
4:41 - Clamp Overlap.
6:03 - Limiting By Angle.
7:11 - Limiting With Edge Weight.
8:37 - Limiting With Vertex Groups.
8:58 - Creating Vertex Groups.
10:31 - Limit By Vertex Groups.
12:25 - Why Is The Mesh Like This.
13:05 - A little Extra On Bevels.
15:36 - Realworld Challange.
16:02 - Challange Solution.
21:38 - As Close To "Parametric" as we can get.
22:18 - Closing Notes.

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