Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Villa

9 months ago
109

This is a capture of one of my custom Combat Simulator setups in Perfect Dark for the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual Perfect Dark cartridge.

I purchased Perfect Dark on its release day back in 2000 and proceeded to create various custom Combat Simulator setups, all of which are straight deathmatches. I am showcasing my setups because I think they're fun and people would enjoy trying them. Some of these setups are approximately 15 years old.

I saved the best for last. The Villa is hands down my favorite setup I have ever created. It's also an excellent map in its own right.

The Remote Mines spawn in the same area as the Laptop Gun, allowing you to set up an impenetrable fortress. I did this just a little bit in the beginning of the video. If you don't want to sit in one spot, the Mauler spawns in two nearby locations, allowing you to quickly pick up Double Maulers and go on a rampage. You can also grab Double Cyclones, which are tons of fun, especially on Magazine Discharge mode. The shotgun is just great for those close encounters. I actually forgot that there was a Combat Boost in this setup, but it's there too if you want to go Matrix-style on the enemy simulants.

I tried to showcase all of the different things you can do with this setup (except for the fact that I didn't use a Combat Boost), and of course, I had to play fitting music. Definitely give this setup a shot, and enjoy the footage.

Here's the setup for this game.

Scenario: Combat

Arena: Villa

Weapons:
1. Laptop Gun
2. Cyclone
3. Mauler
4. Shotgun
5. Combat Boost
6. Remote Mine

Limits:
10 minutes
Score: 35
Team Score: 55

Simulants:
1. PreySim (Perfect Difficulty - Magenta Team)
2. KazeSim (Perfect Difficulty - Magenta Team)
3. PeaceSim (Perfect Difficulty - Magenta Team)
4. FeudSim (Perfect Difficulty - Magenta Team)
5. VengeSim (Perfect Difficulty - Magenta Team)

The background music is End Credits.

Recorded with the Hauppauge HD PVR and the official N64 S-video cable with native widescreen mode enabled. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.

I'm using a standard Nintendo 64 controller.

Loading comments...