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Assassin's Creed 3 Game Play Episode 20
One of the biggest criticisms the Assassin’s Creed series has faced with its previous entries leading up to this, comes in the form of its repetitive and formulaic gameplay mechanics. With Ezio’s story now done and the spotlight falling to a new protagonist in the form of Connor, the setting and story takes on a very different face this time around as Ubisoft’s flagship stealth series moves into new and uncharted territory. While the narrative never quite hits those lofty heights seen before, the inclusion of thought provoking questions and morally grey choices make for one of the more unique entries in the series.
The story picks up directly after the events of Revelations as Desmond and the team make their way to the Grand Temple of the First Civilization. Although managing to gain access through the Apple of Eden, Desmond is only able to partially activate the temple. Juno communicates with Desmond and this leads to him being placed in the Animus where Juno’s influence causes him to relive the life of one of his ancestors, Haytham Kenway, in England 1754.
Haytham assassinates his target at the Royal Opera House and steals a medallion that happens to be a Key to the Temple’s inner chamber. Haytham is dispatched to the American Colonies to locate the Temple and in Boston, teams up with Zion who helps him find the Temple in exchange for killing General Braddock. Romance blossoms between the two, complicating matters further when Zion ends up giving birth to their son, Ratonhnhaké:ton. While this is going on, Haytham learns that the Key he’s obtained isn’t able to open the temple.
When Haytham inducts a man named Charles Lee into the Order, the big plot twist comes from the fact it’s actually the Templar Order and not the Assassins.
This ultimately serves as the backdrop for what follows; a prologue of sorts for the main story to play out. The narrative shifts to Ratonhnhaké:ton, and in particular his childhood in 1760. His mother dies during an attack on their village which Ratonhnhaké:ton believes was led by the Templar, Charles Lee.
As years pass and Ratonhnhaké:ton becomes a teenager, the village Elder informs him that their duty is to prevent the Temple’s discovery no matter what. Believing him to be ready, the Elder gives him a transparent Sphere which allows Juno to communicate with him. When she appears, Juno shows him the Assassins’ symbol. That symbol then leads him to retired Assassin Achilles Davenport, who begrudgingly begins training him.
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