The Curse of the Ebon Blade | Death Knight Lore

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Death knights, often abbreviated to DK, are melee fighters that wield dark magic and runeforged weapons. Firstly introduced in Warcraft II, then as a hero unit in Warcraft III, the death knight is the first hero class of World of Warcraft, introduced in the Wrath of the Lich King expansion. Each death knight of the game's original 8 races begins at level 8 (55 prior to Shadowlands) in a phased, instanced area known as Plaguelands: The Scarlet Enclave. However, death knights of allied races and pandaren instead start at level 10 and are sent directly to Stormwind or Orgrimmar. Originally, only one death knight could be created per realm per account, but this restriction was lifted in patch 5.3. The requirement of already having a level 55 character in order to create a death knight was lifted in patch 6.1.

Death knights engage their foes up-close, supplementing swings of their weapons with dark magic that renders enemies vulnerable or damages them with unholy power. They drag foes into one-on-one conflicts, compelling them to focus their attacks away from weaker companions. To prevent their enemies from fleeing their grasp, death knights must remain mindful of the power they call forth from runes, and pace their attacks appropriately. To protect themselves and their fellows from death in battle, death knights gird themselves in heavy armor and parry attacks with their blades. They have a personal connection with their blades, and can forge runes into them in order to increase their power, these runeblades are empowered with dark magic and they can expend the power of their runes for vicious attacks.[2]

Death knight talents can bolster their defensive abilities by focusing on their ability to heal themselves, increase their damage and spell attacks, or summon forth minions and diseases by making use of their runes:

Blood death knights are dark guardians who manipulate and corrupt life energy to sustain themself in the face of an enemy onslaught.[2]
Frost death knights are harbingers of doom, channeling runic power and delivering vicious weapon strikes.[2]
Unholy death knights are masters of death and decay, spreading infection and controlling undead minions to do their bidding.[2]
Primary death knight attributes are strength and stamina. Most important secondary attributes are usually Haste and Critical Strike, though certain specializations and rotations may favor Mastery.

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