The Unity Game Engine Runtime Fee » A Cause for Concern Among Indie Game Developers

1 year ago
117

Hello fellow Rumblers! I'm here with some gaming news in Rumble.

"Unity, one of the most popular game engines in the industry, recently announced a new policy that has caused quite a stir among indie game developers. The policy, known as the Runtime Fee, will come into effect on January 1, 2024, and will charge developers a fee for every installation of a game using the engine after certain revenue and install count thresholds are met.

Under the new policy, developers using Unity Personal and Unity Plus will be subject to a fee once their games generate $200,000 in revenue over the past 12 months and reach 200,000 lifetime installs. Beyond these thresholds, developers will have to pay Unity 20 cents per install. The announcement of this policy has sparked outrage among indie game developers who fear that it will have a detrimental impact on their ability to create and distribute games."

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