Realistic fight in Starfield -Mouse AND Controller combined for better realism

9 months ago
6

experimenting with the level of realistic accuracy in regard to warlike fights in close quarters. damage 8x the normal (=realistic)
rule 1, detect the enemy, rule 2 use grenades and mines to clear the building

I didn't kill all because this is not the main goal in a conflict, but to inflict casualties to the enemy. going for all kills would unnecessarily put your life to risk. in a real life war, putting two-three enemies down in a single battle is a big accomplishment

the AI is stupid, especially the one "going to sleep" after hearing undisturbed grenades exploding in the hallway. but my setup is not ideal as well, so it some sort of would compensate

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