Make an AXE in blender | 3D | AZ Tech

9 months ago
4

Creating a 3D axe model in Blender involves several steps. First, open Blender and remove the default objects. Next, add a cylinder mesh for the axe head and manipulate its shape in Edit Mode using extrusion, scaling, and rotation. You can refine the axe head's appearance by using the Subdivision Surface modifier. For the handle, add another mesh separately and position it accordingly.

Combining the axe head and handle into one object is achieved by selecting both and using Ctrl + J. To make your axe look realistic, add materials and textures in the Materials tab. UV unwrapping can be used to map textures onto your model. Setting up lighting and cameras for your scene and rendering your axe with the desired settings are crucial for a polished result.

Finally, export your 3D model in a suitable format like .fbx or .obj for use in other applications or game engines. For more advanced techniques, consider exploring Blender's vast toolset and referring to online tutorials and resources

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