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LONG PLAY: Street Fighter 2 on the Commodore 64 - Gameplay, Cut Scenes & Ending (Playing as Ryu)
Your scientists were so preoccupied with whether they could, they didn't stop to think if they should.” - Jeff Goldblum, Jurassic Park
I think this is the worst video game that I've ever played. The most cynical cash grab I've ever seen -- even the title screen even has a warning that this game sucks more than the instruction manual would indicate.
To take a 16 bit fighting game that uses 6 action buttons for various kicks and punches -- and port it to an 8 bit computer from 1982 that only has 1 action button. Just an absolutely dismal conversion (graphics were poorly scanned from SNES version of the game).
Yes, I used a cheat code to minimize how much time I had to play this shovelware. I believe this horrible game actually spends more time on loading screens than in actual gameplay.... It certainly felt like it.
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