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Folklore Playthrough | Part 9
Welcome back to Folklore! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.
What is Folklore?
Folklore is an action role-playing game, where players control characters in a third-person view to both explore their surroundings and engage in combat. From the start, players have a choice to play the game as either of the two lead protagonists, the young woman Ellen or the journalist Keats, both having different yet intertwining plots and play styles.
The game is split into two worlds, the real world set in the small sea-side Irish village of Doolin and the more fantastical Netherworld inhabited by folk creatures and spirits.
In Doolin, players lead their chosen character throughout the village and surrounding area. When in this state, characters are unable to engage in combat or utilize their abilities and instead will be limited to exploring the village's locations and interacting with its inhabitants, containing multiple search and slight puzzle-esque quests that progress the main story and eventually lead them to and from the Netherworld, acting as a hub between worlds and subsequent quests.
When characters pass into the Netherworld, the gameplay shifts entirely towards the action-adventure side of its genre. Basic attack techniques are performed by utilizing "folk", various creatures and spirits that upon defeat can be absorbed for the player's use.
When a folk is nearly defeated, its spirit will glow red, allowing players to absorb it by locking onto it and performing shaking and yanking motions with the Sixaxis motion control (rather than a conventional button interface) to reel in its energy for use.
While the player can choose from nearly all folk encountered and absorbed, only four at a time can be mapped to the controller's main four interface/action buttons and used in quick succession for combat with different kinds of folk being better suited for certain situations and techniques such as close-combat, projectile attacks or magic. The two playable characters themselves also differ between play styles.
While Ellen uses a variety of folk as basic strategy and favors a defensive stance with the ability to cloak herself with folk powers, Keats uses more straight up brute force attacks with usually all-round stronger folk along with the ability to release built-up energy to become invincible and perform stronger attacks for a period of time.
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